1. Biomimicry
- Dynamic, non-equilibrium: things always change, e.g. a ball in a WOK
- Evolve to Survive: replicate strategies that work, reshuffle information, integrate the unexpected
- Be resource efficient: recycle all materials, fit form to function, use multi-functional design, use low-energy processes (animal)
- Integrate Development with Grow: Combine modular and nested components (baby), build from the botton up, self organize
- Adopt to changing Conditions: Embody resilience through variation, redundancy and decentralisation, Incorporate diversity, use feedback loops, maintain integrity through self renewal
- Be locally attuned and responsive: use readily available energy and resources
- Cultivate cooperative relationship (mosquitos), leverage cyclic processes (fish)
- Use life – friendly chemistry: do chemistry in water, build selectively with a small subset of elements
2. Biomimicry Worksheet
- What do you want your design to do? – self-feed unit
- Functions: obtain energy, provide food, clean water
- How does nature …feed in time!!
3. Visiting the factory
Link to fotos